Security policy (edit with Customer reassurance module)
Delivery policy (edit with Customer reassurance module)
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The GeForce GTX 670 was a high-end graphics card by NVIDIA, launched in May 2012. Built on the 28 nm process, and based on the GK104 graphics processor, in its GK104-325-A2 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Unlike the fully unlocked GeForce GTX 680 Mac Edition, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 670 to reach the product's target shader count. It features 1344 shading units, 112 texture mapping units, and 32 ROPs. NVIDIA has paired 2,048 MB GDDR5 memory with the GeForce GTX 670, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 915 MHz, which can be boosted up to 980 MHz, memory is running at 1502 MHz.